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PL = {}

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-----------------------------------------------------------------------------------------------------------------------------------------------
--Settings-------------------------------------------------------------------------------------------------------------------------------------

PL.ActivateSingle = true
PL.ActivateRadius = true

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-----------------------------------------------------------------------------------------------------------------------------------------------
--Single---------------------------------------------------------------------------------------------------------------------------------------

PL.BlipsSingle = {
    [1] = {
        title = "Blip1",                                 --display title
        sprite = 290,                                   --https://docs.fivem.web/docs/game-references/blips/
        colour = 3,                                      --https://docs.fivem.web/docs/game-references/blips/
        scale = 0.7,                                    --scale
        coords = vector3(-534.37, -222.60, 37.64)       --coordinates
    },

    [2] = {
        title = "Blip2",
        sprite = 52,
        colour = 2,
        scale = 0.7,
        coords = vector3(-352.20, -87.66, 45.66),
    },

    [3] = {
        title = "Blip3",
        sprite = 52,
        colour = 1,
        scale = 0.7,
        coords = vector3(-923.81, -161.21, 41.87),
    },
}

-----------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------------
--Radius---------------------------------------------------------------------------------------------------------------------------------------

PL.BlipsRadius = {

    [1] = {
        sprite = 9,                                    --https://docs.fivem.web/docs/game-references/blips/
        colour = 1,                                     --https://docs.fivem.web/docs/game-references/blips/
        coords = vector3(-778.03, -375.33, 69.45),     --coordinates
        radius = 100.0,                                --radius. float worth
        transparency = 90,                             --transparency. 0-255
    },
}



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