A very new tackle heists. Gamers might want to act shortly as these heists can’t actually be deliberate. As soon as the chance comes you’ll must act on it. The truck transporting priceless automobiles will spawn and drive to its vacation spot. Throughout that point gamers can try to rob it. There’s many ways in which may very well be carried out, they merely do a drive by killing the driving force, use a heavy car to ram the truck off the street and even use a motorbike to leap onto the trailer whereas it’s transferring!

After gamers handle to drag over or get onto the truck they’ll must open the rear ramp, which isn’t as straightforward as it could sound. These trailers have been strengthened to permit for “secure” transport of priceless automobiles. It can take some time to get them open (minigame)

As soon as the trailer ramp lastly opens the automobiles are free to take. Nevertheless it’s not over. All the transported automobiles include trackers which is able to share their areas with the native PD.

There’s 6 totally different positions on every car the place the tracker may be discovered, gamers might want to discover the tracker and unscrew it (minigame)
As soon as eliminated it should nonetheless share it’s location with the native PD till batteries final.

The automobiles can now be pushed to a drop off level to be able to be exchanged for cash. (Or no matter you need them to obtain, these capabilities are unobfuscated)

Efficiency of this script is nice as nicely, working at idle 0.00ms, close to the truck ~0.03ms

Principally obfuscated utilizing Escrow. All Framework capabilities, police blip capabilities and plenty of extra are public although
ESX + QBCore

Gameplay Video

Police POV Gameplay Video

Essential options

  • By no means seen earlier than heist
  • Many routes which the vans can take
  • Tons of potentialities of pulling off the heist
  • Potential to leap onto the trailer off of a motorbike whereas it’s nonetheless transferring
  • Alerting the police (All police alerts are unobfuscated)
  • Mini-games which make the heist extra involving
  • Randomized automobiles on the trailer (all configurable)
  • Auto spawn of the truck
  • Help car with safety following the truck (may be disabled)
  • NPC have weapons to defend themselves making it a problem even with out the participant police (may be disabled)
  • Trackers get obfuscated(get much less correct) whereas in a tunnel/underground (may be disabled)
  • Insanely excessive quantity of customization which may be carried out by way of the config file
  • Excessive script efficiency (0.00 ms at idle, ~0.03 when close to the heist truck)

Screenshots

Extra screenshots

Principally obfuscated utilizing Escrow. All Framework capabilities, police blip capabilities and plenty of extra are public although
ESX + QBCore

Default Config

Our different scripts
Parking Enforcer [ESX]
Drift Smoke [Standalone]
Gameboy [Standalone]
Hideouts [QB]
Hideouts [ESX]
Engine Swaps [QB]
Engine Swaps [ESX]
Vehicle towing [Standalone]
Vehicle lockpicking minigame [Standalone]
Vehicle RGB Controller (Neon + Headlights) [Standalone]
Merryweather Item trafficking/selling missions [ESX]
Diving Job [ESX]



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