So I’ve not too long ago gotten quite a bit into the animation aspect of FiveM and determined to try to port an iconic animation over to it… and properly? It labored way better than expected.
Because of this I’ve determined to launch it to the general public to point out that stuff like that is doable and to try to encourage folks to attempt it out themselves. I’ve additionally added a number of extra that I’ve made as checks for my IK rig, it’s working rather well so please do go forward and dig in. These would possibly get up to date with extra animations relying on how I’m feeling.

use:
First, put the .ycd file right into a “stream” folder inside a useful resource.

Then, if you’re utilizing DPEmotes to your emote system in your server all you’ve bought so as to add is the following line of code for it to work into the “AnimationList.lua” file:

   ["dancemoves"] = {"[email protected]@dictionary", "default_dance", "Dance Strikes"},

If you happen to’re utilizing a customized useful resource then all you gotta consider are these variables:

The identify of the animation listing itself: “[email protected]@dictionary” after which the animation from inside it “default_dance”.

Obtain here.



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