Syme Robinson’s Server-Sided Sirens

That is an very simple datafile I modified to permit gamers to make use of server-sided sirens.

Instruments Used for Creation ( NOT REQUIRED FOR REGULAR USERS )
Open-IV ( Device > Hex Hash Generator ) – You want hashes of the names of .wav recordsdata when modifying to .rel file ( police_wail not policewail.wav )

RageAudioTool – Used to extract .rel recordsdata to .xml recordsdata ( when going from .xml to .rel make sure to manually kind the file extension in )

Notepad ++ – Used to switch the .oac recordsdata – – Used to make the .oac file

Set up Directions

  1. Drag ‘svsirens-master’ to your assets listing
  2. Substitute the recordsdata in ‘svsirens/dlc_svsirens/oac/custom_sirens’ with the sirens you need added
    The siren names should match what’s already within the custom_sirens folder, you can’t drag my_siren.wav into the folder, the sport won’t acknowledge it. The sirens should be precisely as they’re named already, akin to ‘ambu_horn.wav’ or ‘police_wail.wav’
    Moreover, you need to not take away any of the sirens which might be un-used, hold them within the folder.
  3. Use OpenIV, activate edit mode, import the .oac file into the identical listing because the custom_sirens.awc file
  4. Configure luxart lighting to your liking!

Luxart Config Assist
Search for

PlaySoundFromEntity(snd_lxsiren[veh], "VANILLA_SIREN", veh, 0, 0, 0)

This must be changed TO

PlaySoundFromEntity(snd_lxsiren[veh], "POLICE_WAIL", veh, "DLC_SVSIRENS_SOUNDSET", 0, 0)

Change POLICE_WAIL for no matter siren you would like, repeat this course of as many instances as wanted till your entire vehicles have the proper siren you need.

Watch this video for a better tutorial on department-specific sirens

Obtain Right here : GitHub – symeRobinson/svsirens: Server-Sided sirens for FiveM
Discord Right here : roblobster#0001

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