Syme Robinson’s Server-Sided Sirens
That is an very simple datafile I modified to permit gamers to make use of server-sided sirens.
Instruments Used for Creation ( NOT REQUIRED FOR REGULAR USERS )
Open-IV ( Device > Hex Hash Generator ) – You want hashes of the names of .wav recordsdata when modifying to .rel file ( police_wail not policewail.wav )
RageAudioTool – Used to extract .rel recordsdata to .xml recordsdata ( when going from .xml to .rel make sure to manually kind the file extension in )
Notepad ++ – Used to switch the .oac recordsdata
Repl.it – https://replit.com/@symeRobinson/oac-printer#main.lua – Used to make the .oac file
Set up Directions
- Drag ‘svsirens-master’ to your assets listing
- Substitute the recordsdata in ‘svsirens/dlc_svsirens/oac/custom_sirens’ with the sirens you need added
The siren names should match what’s already within the custom_sirens folder, you can’t drag my_siren.wav into the folder, the sport won’t acknowledge it. The sirens should be precisely as they’re named already, akin to ‘ambu_horn.wav’ or ‘police_wail.wav’
Moreover, you need to not take away any of the sirens which might be un-used, hold them within the folder.
- Use OpenIV, activate edit mode, import the .oac file into the identical listing because the custom_sirens.awc file
- Configure luxart lighting to your liking!
Luxart Config Assist
PlaySoundFromEntity(snd_lxsiren[veh], "VANILLA_SIREN", veh, 0, 0, 0)
This must be changed TO
PlaySoundFromEntity(snd_lxsiren[veh], "POLICE_WAIL", veh, "DLC_SVSIRENS_SOUNDSET", 0, 0)
Change POLICE_WAIL for no matter siren you would like, repeat this course of as many instances as wanted till your entire vehicles have the proper siren you need.
Obtain Right here : GitHub – symeRobinson/svsirens: Server-Sided sirens for FiveM
Discord Right here : roblobster#0001
Go away is you loved this, depart a remark for set up assist