Get it from Tebex
Depedencies:
ESX (any model supported!)
Weapon crafter with stunning UI. When including new weapons, the UI is mechanically adjusted.
Notification & progress bar can be custom-made within the config.
Easy config to configure weapons & gadgets wanted for crafting.
Config
Config = {}
--esx
Config.esxPrefix = "esx"
Config.BigESXPrefix = "ESX"
Config.getSharedObject = "getSharedObject"
--Location
Config.Crafter = vector3(514.81, 169.48, 99.37)
Config.timeToCraft = 5000
--Animation
Config.Anim = "[email protected]@[email protected]@[email protected]"
Config.Anim2 = "machinic_loop_mechandplayer"
Config.Progressbar = false
Config.ProgressExport = "exports['ssio_progress']:startUI(Config.timeToCraft)"
--Notify
Config.HelpNotify = "Drücke ~INPUT_CONTEXT~ um mit dem ~b~ Waffenschmied ~w~ zu sprechen"
Config.NotifyNoItem = "Config.BigESXPrefix.ShowNotification('Du hast nicht genügend Gadgets bei dir!')"
Config.NotifyGetWeapon = "Config.BigESXPrefix.ShowNotification('Du besitzt bereits diese Waffe!')"
Config.CraftableWeapons = {
['weapon_advancedrifle'] = {
[1] = {
merchandise = 'bread',
quantity = 1,
itemlabel="Brot"
},
[2] = {
merchandise = 'water',
quantity = 1,
itemlabel="Wasser"
}
},
['weapon_smg'] = {
[1] = {
merchandise = 'bulletproof',
quantity = 17,
itemlabel="Schutzweste"
},
[2] = {
merchandise = 'medikit',
quantity = 33,
itemlabel="Medikit"
},
[3] = {
merchandise = 'sextoy',
quantity = 33,
itemlabel="Sexspielzeug"
}
},
['weapon_gusenberg'] = {
[1] = {
merchandise = 'bulletproof',
quantity = 17,
itemlabel="Schutzweste"
},
[2] = {
merchandise = 'medikit',
quantity = 33,
itemlabel="Medikit"
}
},
['weapon_assaultrifle'] = {
[1] = {
merchandise = 'bulletproof',
quantity = 17,
itemlabel="Schutzweste"
},
[2] = {
merchandise = 'medikit',
quantity = 33,
itemlabel="Medikit"
}
},
['weapon_pistol50'] = {
[1] = {
merchandise = 'bulletproof',
quantity = 17,
itemlabel="Schutzweste"
},
[2] = {
merchandise = 'medikit',
quantity = 33,
itemlabel="Medikit"
}
}
}