Short Explanation:
The NPC gives you a mission, you go to the warehouse and you set on fire the whole objects inside the warehouse, once everything is burned you go back to the NPC, and since you successfully completed his mission you will earn his respect, and you gonna receive the rewards setted on config.

Showcase Video


  • Plug & Play;
  • Fully configurable and UserFriendly;
  • Ability to set a minimum of polices online in order to start the mission;
  • You can set a set price if you want to pay in order to start the mission;
  • You need a weapon from the Config List to start the mission;
  • Ability to limit if a player will only be able to start between determined hours (GTA INGAME TIME);
  • Set multiple warehouses;
  • Set different objects per warehouse;
  • Noticeable police alert with chance;
  • Real fire on the object and it can spread to another if there is a close object;
  • Every interaction has animations;
  • Random Rewards, Enable/Disable receive money as reward too;
  • Smoke effects;
  • After a long time of breathing fire smoke you get dizzy;
  • Nice and clean to interact;
  • Highly optimized (0.00ms when idle);
  • Protection against “Triggers Executors (cheaters)” to receive rewards;

Requires : ESX or QBCore (might convert to other framework on request)

Get this resource at: Tebex (13€)

Code accessible Only have customization files (FiveM Escrow System)
Subscription based No
Lines (approximately) 1000
Requirements ESX
Support Yes

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