Welcome to dreamscratching! [v1.0 RELEASED]
That is my first NUI, and public useful resource I’ve made! After scrolling a bit via the releases I discovered a few scratch card sources which regarded pretty easy to make. So, I made a decision to make my very own one.


  • ESX, when you bought a little bit of useful resource expertise you might most likely change it to a unique framework actually simply although!
  • NUI included. Not only a boring ‘use merchandise’ and get cash
  • Language configuration (contains forex, notifications, …)
  • Actually customizable! (Change e.g. win/lose modifications, worth cash, notifications, scratch quantity, …)
  • Included .sql file. Simply addable to present objects (so you could possibly add it to your store)
  • Constructed-in debug mode
  • Constructed-in cooldown system, gamble accountable youngsters :relieved:
  • Light-weight useful resource!


  • Language
  • Cooldown timer (might be set to 0, so disabled)
  • Present notification on energetic cooldown?
  • Present notification when utilizing a ticket?
  • Present notification of your winnings?
  • Required scratching floor which must be eliminated to ensure that worth to be detected
  • Debug mode
  • Win possibilities, costs & messages of costs

Set up

Observe es_extended is required (for different frameworks, take away dependencies { } in fxmanifest.lua)

  1. Obtain the newest model right here
  2. Extract into your sources/ folder (select wherever you prefer it to be)
  3. run the .sql file, it will add scratch_ticket as an merchandise
  4. All set, verify the console for errors, if none attempt it out in-game: /giveitem [your_playerid] scratch_ticket 1








In case you discover any points, please report them by way of GitHub Issues or beneath within the replies. Additionally, I’d prefer to know -out of curiousity- if you’ll use this useful resource. Cheers

xDreamLand aka Ruwbix :mascot:

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