After a short time of simply serving to individuals out with FiveM I’ve gained lots of people asking me learn how to convert autos to add-on autos so right here it’s! I’m conscious that there are related tutorials on the market however from what I’ve seen they both embrace pointless clips or elements that aren’t wanted.
Now earlier than we begin simply to wash up some smoke, once I say add-on car I’m referring to spawning a car with a customized identify for instance
police turns into lspd
Individuals do that to both keep away from utilizing default automotive slots or so as to add extra automobiles as they’ve already used all their automotive slots.
For this tutorial I shall be utilizing an unmarked taxi https://www.lcpdfr.com/files/file/14500-els-undercover-taxi-cvpi/ (This was picked at random and I’m not claiming any possession and many others.)
Create a brand new folder someplace you’ll be able to entry simply.
I created mine on the desktop,
That is just a bit file I put collectively that I exploit when changing autos be happy to make use of it if you want.
- Create a stream folder contained in the folder you created earlier, and place all the yft and ytd recordsdata inside it.
<modelName>police4</modelName> <txdName>police4</txdName> <gameName>POLICE4</gameName>
to your chosen identify
<modelName>taxi</modelName> <txdName>taxi</txdName> <gameName>TAXI</gameName>
<audioNameHash/> -- change to <audioNameHash>police4</audioNameHash>
police4 could be any car you need nonetheless police4 is finest fitted to my car.
Now hopefully by the top of this you need to know the fundamentals of learn how to convert a car to an addon car, please remember the fact that I’m presuming you could have some data on this subject to begin with. I’m glad to assist in the feedback and I’m glad to take any suggestions on this submit to make it higher! I’m planning on making a video tutorial on this as properly and when or if I do it is going to be posted right here. Cheers.