Good day CFX neighborhood. Right here is our newest script for FiveM; Level Of Sale . Presently it really works just for ESX & QBCore i feel. However i can attempt it in any Framework for those who guys recommend me any in close to future. Hope you guys adore it!
Config = {}
Config.Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}
--== # FRAMEWORK
Config.Framework = {}
Config.FrameworkTriggers = { --You may change the esx/qbcore occasions (IF NEEDED).
SharedObject="esx:getSharedObject", -- ESX = 'esx:getSharedObject' QBCORE = 'QBCore:GetObject'
SharedName = "ESX", -- ESX = "ESX" QBCORE = "QBCORE"
job = 'esx:setJob', -- ESX = 'esx:setJob' QBCORE = 'QBCore:Consumer:OnJobUpdate'
}
Config.KeySettings = {}
Config.KeySettings.AcceptKey = "ENTER"
Config.KeySettings.RejectKey = "DELETE"
Config.KeySettings.OpenPOS = "E"
Config.RequestTimeout = 10000 -- Milisecond
--== # ITEMS
Config.Framework.SQL = "mysql-async" -- [ 'mysql"https://forum.cfx.re/"ghmattimysql"https://forum.cfx.re/"oxmysql' ].
Config.Framework.SQLType = true -- in case your gadgets in shared folder simply make true
Config.Framework.TableName = "gadgets" -- Your SQL gadgets desk identify
Config.InventoryImagePath = "stock/html/photographs/" -- Gadgets icon folder
Config.WeaponImage = true -- If weapon merchandise icons incorporates "weapon_" in any other case set it false
--== # MORE
Config.HowerMarker = {
Dimension = 0.6, -- Dimension of the marker.
Shade = {R = 255, G = 0, B = 0}, -- https://htmlcolorcodes.com
MarkerType = 20 -- https://docs.fivem.web/docs/game-references/markers/
}
Config.Classes = {
hamburgers = { -- Class config. Thats is utilized by script (DOESN'T use in-game).
identify = "hamburgers", -- Class identify additionally utilized by script NOT in-game.
label = "Hamburgers", -- Class label will proven in-game.
icon = "fas fa-hamburger", -- Class icon will proven in-game. https://fontawesome.com/v5.15/icons?d=gallery&p=2
},
drinks = {
identify = "drinks",
label = "Drinks",
icon = "fab fa-gulp",
},
fries = {
identify = "fries",
label = "Fries",
icon = "fas fa-bacon",
}
}
Config.Places = {
Burgershot = {
["shop_name"] = "Burgershot", -- UI Header identify
["billingadress"] = "society_burgershot", -- Billing perform.
["job"] = "burgershot", -- Job verify.
["categories"] = {"hamburgers", "drinks", "fries"}, -- Classes that you simply wish to proven on this menu.
["location"] = {
vector3(-1195.5142, -893.5614, 13.9742),
},
["items"] = { -- Gadgets that you simply wish to proven on this menu.
["bandage"] = {class = "hamburgers", worth = 5 }, -- An precise merchandise with worth.
}
},
-- Take away the brackets for those who want an instance for the create a brand new location.
--[[Anotherplace = {
["shop_name"] = "Burgershot",
["billingadress"] = "society_burgershot",
["job"] = "burgershot",
["categories"] = {"hamburgers", "drinks", "fries"},
["location"] = {
vector3(-1195.5142, -893.5614, 13.9742),
},
["items"] = {
["bandage"] = {class = "example1", worth = 5 },
["phone"] = {class = "example1", worth = 100 },
}
}]]
}
Config.BillSettings = perform(PlayerPed, Worth, society, Shopname, information)
TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(NetworkGetPlayerIndexFromPed(PlayerPed)), society, Shopname, Worth)
--Set this place such as you need.
finish
Config.Notify = perform(msg)
--Notification set off/export with (msg)
finish
Config.Messages = {
["no_job"] = "Your job isn't right",
["receive_bill"] = "From ~r~%s~w~nPrice: ~g~$%s~w~nAccept ~b~[~w~%s~b~]~w~nReject: ~b~[~w~%s~b~]",
["openpos"] = "Press ~b~[~r~%s~b~]~w~ for open PoS",
["timeout"] = "You might be so sluggish.",
["cancel_selection"] = "Press ~r~[~w~ESCAPE~r~]~w~ to cancel",
["accepted_bill"] = "Buyer accepted the invoice.",
["rejected_bill"] = "Buyer rejected the invoice."
}