Options:
- Firm account – deposit, withdraw, spent cash on upgrades
- Creating purchasable enterprise by Admin utilizing instructions
- Prepared built-in configs or make your personal – it’s not restricted what number of enterprise you create
- Fuel Station
- Clothes Retailer
- Pub
- Vet Clinic
- Pharmacy
- And some other you create – the restrict is your creativeness
- Prepared built-in configs or make your personal – it’s not restricted what number of enterprise you create
- You’ll be able to add pals to take care of your organization – NO ESX SUPPORT
- Handle upgrades:
- Useful resource use and import
- Incoming and outgoing cash
- Broaden your useful resource inventory
- Set costs for each improve
- Create store with margin revenue – setup title, description and value
- Create crafting – useful resource is the worth of crafted merchandise – setup title, description and useful resource value
- Firm’s stash
- Free sources – key minigame accessible for each 10 minutes
- Paycheck time discount
- Distinctive TriggerEvent choice in config
- Knowledge saved in database
- 0.00ms when idle | 0.01m-0.03ms whereas utilizing
- Statistics for your small business (reside refresh)
- Customizable:
- paycheck time
- blip
- base incomes
- base useful resource use
- complete config
- No obfuscation IP/LOCK
- Simple to put in, use and broaden by creating personal config
SHOWCASE
ESX Tebex $14 – no members help
QB Tebex $15
Dependencies:
qb-menu – paste and guarantee – GitHub – qbcore-framework/qb-menu: Menu System for the QBCore Framework
qb-input – paste and guarantee – GitHub – qbcore-framework/qb-input
qb-keyminigame – paste and guarantee – GitHub – qbcore-framework/qb-keyminigame: Keys Mini-Game For QB-Core
Checkout my different releases:
[QBCore/ESX] tow truck with towing option
[QBCore/ESX] Warehouse job | 2 in 1 | Forklift and GoPostal packing
[QBCore] Simple MDT
[QBCore/ESX] Dyno runs for mechanics
README – with code/config snippet
readme.md (4.7 KB)