A easy repute system for ESX V1 Closing

Initially this script was created inside my drug script: (TBA)

I made a decision I wished to additionally use these options with out rewriting the code for every particular person script, so I ended up taking it from my drug script and permitting it to work independently.

I’m undecided if there are some other repute techniques on the market however I made a decision to permit different builders to make use of my system for his or her scripts in the event that they wished to. I created this script utilizing ESX V1 Closing, any model above or under that has not been examined. Now, let’s get into the code.



  • Add / Take away Popularity Factors
  • Verify for Popularity

Set up

  • Import esx_reputation.sql in your database.
  • Add this in your server.cfg
guarantee esx_reputation

How To Use

When gamers load into the server esx_reputation will examine for an present repute. If no repute is discovered one shall be made.

So as to add/take away repute factors use the next (Shopper):

TriggerEvent('esx_reputation:addReputation', worth)

So as to add/take away repute factors use the next (Server):

TriggerClientEvent('esx_reputation:addReputation', supply, worth)

To examine for gamers repute use the next:

ESX.TriggerServerCallback('esx_reputation:getReputation', operate(repute)
    -- Insert Code Right here --

Right here is an instance how it may be used:

ESX.TriggerServerCallback('esx_reputation:getReputation', operate(repute)
    native playerReputation = repute

    if playerReputation >= 70 then   -- If the participant's repute is larger than or equal to 70, do the next
        print('You handed the take a look at!')
        print('You failed the take a look at!')


Model 1.0 (Newest Model)



The minimal repute worth is 0 whereas the utmost repute is 100. No want to fret about going over/underneath the minimal and most, when repute is added or subtracted it’ll examine to verify it stays above 0 and under 100.

That is my first public launch, I’ll be completely happy to reply any questions you could have, assist shall be offered.

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