Superior script for paycheck in any sort of job
(within the video proven it was configured within the es_extended itself to get a paycheck as a substitute of constructing it to the financial institution. You must stroll to the town corridor and declare it, extra interactive)
You’ll be able to exchange any job for the set off to pay him as a substitute of going straight to the financial institution of the participant

Simply configurable and you’ll create many factors of recollecting your cash as for creating blips (all within the config file)

  • Nicely-optimized

    • 0.00ms | Idle and In Utilization 0.01 ms (with the loop each 5 seconds, changeable within the config)
  • Not ip locked or obfuscated
  • Extremely customizable

    • Change notifications
    • Change NPCS Mannequin or Animations and Blips
    • Make extra factors for NPCS and Blips
    • Edit all blips and markers
    • Including an choice to withdraw all or not
    • Displaying the cash within the interface
    • & way more

It would have updates as time passes, go away a commend right here for what ought to I do subsequent or what the script wants


When you can’t see it click on within the video above

The code is straightforward to learn and will be simply modified. When you can’t work across the code, you’ll be able to ask for assist

The steps for configuration are within the README.MD File, if you wish to customise or implement it to your es_extended paycheck itself, free to speak to me within the feedback beneath

  • Activate the choice within the config.lua
  • es_extended/server/paycheck.lua
    Take away any xPlayer.addAccountMoney(‘financial institution’,wage) and alter it for
    TriggerEvent(‘brinn_paycheck:AddMoneyEs_Extended’,xPlayer, wage)

To guard hackers utilizing the set off I Used the xPlayer itself so it solely have it for the es_extended straight.

To make use of it in any payout script: (this time I’m utilizing it on a personal script for rubbish job)
TriggerEvent(‘brinn_paycheck:AddMoney’,supply, wage)

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