It is a mod that goals to create some extra depth to the automotive boosting scene in roleplay servers by permitting gamers to steal different peoples wheels

Features:

  • Stealing Players custom Rims
  • You can steal players wheels and put them on your vehicle, pretty straight forward
  • Metadata in the item is stored when the wheels are removed so you can then use them on another vehicle

Configuration

You can change the default wheels used, the progress bar timer and animations if you know what you’re doing

Compatibility

Since its been developed for a server running on a customised framework it’s been adapted to run on the latest qb-core release

Download

Installation

  • Go to your inventory app.js and locate the function “FormatItemInfo” and you’ll find a long list of elseif statements relating to formatting each items meta
    Find a place to add the following line :

          "}else if (itemData.name == "stolenrims") {
              $(".item-info-title").html('<p>'+itemData.label+'</p>')
              $(".item-info-description").html('<p>'+ itemData.info.label + '</span></p><p><strong>Type: </strong><span>' + itemData.info.wheeltype + '</span></p><p><strong>Index: </strong><span>' + itemData.info.wheelindex +'</p>');
    

    (It will vary from inventory to inventory where exactly your function is located but the basic use of metadata I believe remains the same throughout)

  • Added items in the README to your shared.lua

  • Add the png files in the img folder

  • ensure rpbase-rimjob (or whatever you choose to name it)

  • use the tool while also having the scrapyard wheels in your inventory near a vehicle that hasn’t got stock wheels on

Things that were thought of

  • You could add a way of getting some npc vehicle’s wheels and possible randomising outcome or using vehicle hash but really PVP is more the reason it was made
  • Gloves as a requirement, we use gloves as items in our server anyway but a simple change could be made to use as a requirement
  • Sounds (you could add a sound relatively easy) we use a custom 3d sound emitter
  • Animations could be better I know

Coming Soon

Disclaimer

  • As a full time developer for a server already support won’t be offered its pretty straight forward how this works, just thought the community would appreciate something different



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