This HUD could be very configurable and can constantly obtain updates and new options, at present it has a location show, a well being and armor bar, a lungs bar for if you’re diving, a speedometer with rpm, and a fuel meter. For those who’re in an electrical car it’s going to present a battery as a substitute. This HUD additionally has a notification system that could be very customizable.
This HUD will preserve receiving updates and they are going to be optionally available within the config, I will likely be including starvation and thirst hud to it for esx and qb quickly.
Options:
• Participant location show.
• Time show.
• Lung capability underwater.
• Notifications.
• Clean animations.
• Speedometer.
• Car icons.
• Car indicators.
background
Right here’s a few of what the config contains.
config = {
enableNotifications = true, -- allow/disable the notification script.
enableHiddenMapOnFoot = true, -- if true, the map will likely be hidden when you're on foot.
enablePriorityStatus = true, -- Allow the precedence script? This requires ND Framework (https://github.com/Andyyy7666/ND_Framework)
speedometer = {
enabled = true, -- allow/disable spedometer.
showIcons = true, -- Present icon (indicator, engine standing, parking brake standing, lights, and highbeam gentle standing)
metric = false, -- if set to true velocity will likely be measured in KMH as a substitute of MPH.
electricVehiles = { -- write the names of the electrical automobiles right here, this may present a battery icon as a substitute of gas tank.
"Imorgon",
"Neon",
"Raiden",
"Cyclone",
"Voltic",
"Voltic2",
"Tezeract",
"Dilettante",
"Dilettante2",
"Airtug",
"Caddy",
"Caddy2",
"Caddy3",
"Surge",
"Khamelion",
"RC Bandito"
}
},
postalDisplay = {
enabled = true, -- It will allow postals subsequent to the road title.
resourceName = "nearest-postal" -- The useful resource title of your postal script (that is actually essential).
},
}
Instance Notifications
AndyyyNotify({
title = "Success", -- The massive textual content on the notification.
message = "That is an instance notification!", -- The smaller textual content on the notification.
icon = "success", -- There's 4 preset icons (success, information, warning, Error) You too can simply put in font superior icons or boxicons.
colorHex = "#34eb52", -- colour hex code.
timeout = 8000 -- That is 8 second till the notification dissapers.
})
AndyyyNotify({
title = "Information",
message = "That is an instance notification!",
icon = "information",
colorHex = "#3489eb",
timeout = 8000
})
AndyyyNotify({
title = "Warning",
message = "That is an instance notification!",
icon = "warning",
colorHex = "#ebc034",
timeout = 8000
})
AndyyyNotify({
title = "Error",
message = "That is an instance notificationawd awdadaw ddawdaawdd ddddddd ddddddd dddddddddd ddddddawdawd!",
icon = "error",
colorHex = "#eb3434",
timeout = 8000
})
AndyyyNotify({
title="Acquired <font colour="#34eb52">$5</font>",
message="You"ve acquired <font colour="#34eb52">$5</font> from Mike Hawk[1]!',
icon = "fas fa-money-check-alt",
colorHex = "#34eb52",
timeout = 8000
})
AndyyyNotify({
title="<font colour="#34eb52">Mike Hawk</font> is looking",
message="<i colour="#34eb52" class="fas fa-phone-alt"></i> Press <font colour="#34eb52">[1]</font> <br><i colour="#eb3434" class="fas fa-phone-slash"></i> Press <font colour="#eb3434">[2]</font>",
icon = "fas fa-phone",
colorHex = "#34eb52",
timeout = 8000
})
AndyyyNotify({
title="<font colour="#eb3434">Employees Announcement:</font>",
message="Everybody will get banned as a result of I fell prefer it and I"m a discord mod!',
icon = "fas fa-bullhorn",
colorHex = "#eb3434",
timeout = 8000
})
Code accessible | [Only the HTML, CSS, JAVASCRIPT. The lua code other than config file isn’t.] |
Subscription primarily based | [No] |
Strains (roughly) | [1500] |
Necessities | [Only if you use priorities you’ll need ND Framework, I will add it as an option without the next update] |
Assist | [Yes] |